Andrew is a sound technology graduate from the Liverpool Institute for Performing Arts (LIPA). Since graduating, he has focused primarily on a variety of projects within the games industry, working across several genres, including platform games, racing games and first person exploration games. Many of these projects have had both commercial and critical success, such as ‘LEGO Marvel’s Avengers’ and ‘LEGO Star Wars: The Force Awakens’ – both of which were No. 1 best sellers in the UK and the US.
One of Andrew’s independent projects – The Seer – was featured by Unity as part of their 2016 showreel at the Game Developers Conference (GDC). Andrew is accomplished using a variety of proprietary and custom-built audio implementation solutions for several high-profile video game companies.